#ifndef STATEMAIN_H
#define STATEMAIN_H

#include "BaseState.h"

#include "Text.h"
#include "Menu.h"

class StateMain : public BaseState
{
    public:
        StateMain();
        virtual ~StateMain();
        virtual void render();
        virtual void update();
        virtual void userInput();

        Text title;
        Menu mainMenu;
        int state;
        enum eStates
        {
            stMenu=0,
            stLevelSelect
        };
};

#endif
